Overlords hanging around the place. They're like the ultimate trolls. Seriously Overlords should drop candy when I go on my Overlord hunting fests.
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From the Heavens move the ground.
From the Earth remove the keystones.
Tear the world asunder,
And Lay bare the Scarlet Hearts of men.
-Scarlet Weather Rhapsody
Losing out badly in mobility during the late game because of nydus worms, and creep spread that doesn't seem to want to retreat despite me slaying the tumor 123781928371823 times.
Hahaha is Muta harass that annoying? :P
they just get chased away by missile turrets or canons haha
you know if you snipe overlords, its really hard for the zerg to get them back as it takes up larva :P
so if you are on your way to attack the zerg, do kill the overlords on the way, it prevents the zerg from spawning a load of units and it may actually supply cap them
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PapaBigBelly.588
Previously known as ArousalPerMinute
Hahaha is Muta harass that annoying? :P
they just get chased away by missile turrets or canons haha
you know if you snipe overlords, its really hard for the zerg to get them back as it takes up larva :P
so if you are on your way to attack the zerg, do kill the overlords on the way, it prevents the zerg from spawning a load of units and it may actually supply cap them
I just send my Stalkers or Phoenixes out to scout and it irks me when the Zerg has them everywhere. I just feel pressured into making a move now before the guy has all the time to prepare. =(
___________________________________
From the Heavens move the ground.
From the Earth remove the keystones.
Tear the world asunder,
And Lay bare the Scarlet Hearts of men.
-Scarlet Weather Rhapsody
ling/bling/muta. OMG hate it so very much. Terran needs perfect control to take it out with marine/tank, whilst zerg can just a-move in lings/blings and then clean up the rest with mutas. Not to mention the very easy base harassment by the mutas before then >.<.
sorry but zerg has no weakness. roaches and lings are cheap. to kill bunch of speedlings you need to micro well. banelings kills off zealots easily. same goes to speedlings kills off stalkers easily. sentry is too expensive and gas intensive. same goes to colo.
As a Protoss player i lose so often to Zerg purely from Muta harrass. So many times a game my expansion is denied or i lose half the probes and im spening ALL my minerals on probes/keep up with army count. This barely gives me any spare minerals to get up cannons or upgrades or the necessary tech.
Even if i want to be an ass with phoenix's they get quickly hunted down (i know with decent micro its impossible to kill phoenix) but since they do so little damage to Muta's or Overlords its not even worth it anymore.
Seems to me that you P and T players really hate Mutas :P hahahha
Mutas are not that easy to get, although they cost 100 minerals and 100gas, to make them in mass (which is when they are strongest) is hard to do because they are so gas heavy, not to mention that banelings cost gas and time to morph too :P
Do banelings work against gateway units well? i know they work well against marines :P
I really encourage protoss players to use voidrays or phoenixes more, it really puts the zerg off if he doesnt scout it. A charge voidray can do alot to hydras. Only when the hydras are in mass then only the voidrays will get countered otherwise if you bring out voidrays early game, its a BIG challenge for the zerg to pull off.
Phoenixes really stop and prevent the zerg from getting Mutas. They will opt for hydralisk instead. As they get Hydras, get collosi and the zerg army will be smothered so easily hahahha plus the spire takes hours to build. i hate it when protoss constantly tech switches and harrases.
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PapaBigBelly.588
Previously known as ArousalPerMinute
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